Finding patterns (& creating them)

October 11th, 2009 Punya Mishra Posted in Art, Creativity, Design, Fun, Identity, Personal, Photography, Psychology, Representation, Worth Reading No Comments »

As readers of this blog know I love examples of seeing things in new ways. That to me if often the crux of creativity. Anyway here are two examples. The first curtsey of Leigh Wolf is a new advertisement from some credit card company. The ad is actually pretty average but what is really cool are the visuals.

YouTube Preview Image

Once I found this I went on a Google search and came up with a bunch of other cool images and resources. For instance I didn’t know that there were whole books devoted to this kind of art. Here are a couple of books by François Robert and his colleagues.

Face to face Find a face Faces

Some great examples here: Face Illusions
And then Andrew Sullivan sent me off in a somewhat different direction. If the previous example was one of finding patterns here is one example of creating patterns where little exists. Check out Dead Flies Art. Here is one example but go to the site to find more.

Dead Flies Art

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Barcode yourself

October 7th, 2009 Punya Mishra Posted in Fun, Good | Bad Design, Identity, Representation, Worth Reading No Comments »

Now that all of us are commodities, with personal brand names (and brand value) it is time to take the next step. It is time to get your own barcode! A quick scan with a barcode reader and your worth will be known to one and all. I was prompted to thinking of this given today’s Google logo, which celebrates the anniversary of the first patent granted to the barcode. One link led to another and I found this free online barcode genrator… so here it is, my very own barcode. May the $$s come rolling in :-)

Barcode for Punya Mishra

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I can resist everything except temptation (or marshmallows)

September 20th, 2009 Punya Mishra Posted in Evolution, Identity, Personal, Psychology, Research, Science, Video, Worth Reading 1 Comment »

Have you heard of the marshmallow experiment? It is a pretty famous experiment conducted at Stanford back in the 60’s. Walter Mischel a psychologist conducted this experiment on four-year olds in which the children were given one marshmallow and promised a second marshmallow if only they could wait 20 minutes before eating the first one. Turns out that some children could and others couldn’t wait. Following up on this study Mischel and his collaborators found that those who waited were better adjusted, dependable and, on some measures, more successful than those who could not delay gratification. In fact they found that these children scored an average of 210 points higher on the SAT!!

You can read more about this experiment and its findings in this New Yorker article titled Don’t: The secret of self control.

I had read of this experiment a while ago, it had also been the focus of a recent RadioLab segment and then I began running across a video titled Oh, The Temptation. As the director describes it he used, 2 Hidden Cameras, A bunch of Kids, 1 Marshmallow each to create this movie. He agrees that this was “not an original idea, but very fun to make.” And it is great fun to watch…

Oh, The Temptation from Steve V on Vimeo.

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Mind power: Brain Machine Interfaces

September 6th, 2009 Punya Mishra Posted in Biology, Engineering, Evolution, Identity, Learning, News, Philosophy, Psychology, Science, Teaching, Technology, Worth Reading No Comments »

Imagine controlling machines, typing text or juggling balls using nothing but the power of thought. What sounds like far-fetched science fiction is gradually becoming possible, providing hope for disabled patients — and new gimmicks for the computer gaming industry. Read more in Playing With Your Head: The Dawning Age of Mind-Reading Machines

What implications do these new technologies have for learning and education? I mean even Mattel is getting into the action… As the article says

The new system Mattel is introducing at computer trade shows is called “Mindflex.” According to the company’s fact sheet: “A true mental marathon, Mindflex exercises the brain in an entirely new way as players learn to continuously control their brain activity.”

So, you ask, how does it work? To train the brain, the user puts on a headband with sensors at the temples and a cable connected to something that looks like a mini miniature golf course. Then the user tries to master the first task: balancing a small ball above an air current, causing it to levitate and making it pass through a plastic ring.

At this time these interfaces work only in one direction, from the brain to the computer. But can the reverse, from computer to the brain be far behind? The power being discussed here is truly revolutionary. We have all known that computers are cognitive tools i.e. working with them changes the way we think. However, at some level changes in brain states are mediated via our senses and through movement, a somewhat inefficient process. What these technologies indicate is the future is in a merging of our brains directly with the computer… where the distinction between us and the machine will be increasingly blurred till we won’t be able to tell one from the other. Imagine having access to Google like search engines whenever a question pops up in our heads? How can we tell where the brain ends and the machine begins?

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Facebook Username

June 13th, 2009 Punya Mishra Posted in Fun, Identity, Personal, Representation, Technology 3 Comments »

I now have a Facebook username! Hah!

Check out http://www.facebook.com/punyamishra/

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Computerized aesthetics… what’s right with that idea?

May 14th, 2009 Punya Mishra Posted in Art, Creativity, Design, Good | Bad Design, Identity, Personal, Philosophy, Photography, Poetry, Psychology, Representation 1 Comment »

I just came across this… Online System Rates Images by Aesthetic Quality

Pennsylvania State University (PSU) has launched the Aesthetic Quality
Inference Engine (ACQUINE), an online system for determining the aesthetic quality of an image. The online photo-rating system helps establish the foundation for determining how people will react emotionally to a visual image. ACQUINE delivers ratings–from zero to 100–within seconds, based on visual aspects such as color saturation, color distribution, and photo composition. PSU researchers hope to improve upon the system’s current performance level of more than 80 percent consistency between human and computer ratings. “Furthermore, aesthetics represents just one dimension of human emotion,” says PSU professor James Z. Wang. “Future systems will perhaps strive to capture other emotions that pictures arouse in people.”
Wang says that linking cameras to ACQUINE could potentially enable a photographer to instantly see how the public might perceive a photo.

Now this is the ultimate democratization of the idea of aesthetics – of course diluting the idea of the aesthetic encounter to the lowest common denominator i.e. “how the public might perceive a photo.” The assumptions behind that definition of aesthetics are mind-boggling. Let me count the ways in which this is a boneheaded idea… actually let me not, at least at this time. But the link was worth sharing nonetheless. I hope to write more about this … hopefully soon.

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e. e. cummings on the battle for identity

May 6th, 2009 Punya Mishra Posted in Identity, Learning, Teaching 1 Comment »

Patrick Dickson just quoted e. e. cummings (one of my favorite poets) and I just had to look it up.

To be nobody-but-yourself — in a world which is doing its best, night and day, to make you everybody else — means to fight the hardest battle which any human being can fight; and never stop fighting: e. e. cummings

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